Google developing subscription-based game streaming service called Yeti

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This wouldn't be the first time Google has experimented with gaming hardware, as both the Nexus Q in 2012 and Nexus Player in 2014 boasted the ability to play games and even came with optional gamepads. The project, codenamed " Yeti", would apparently let users play cloud-based games installed on a remote machine.

This could be a potential new platform for developers to publish new and existing games.

Google is developing a subscription-based game streaming service called Yeti, The Information reported, with sources saying the service will be used on Google's Chromecast and possibly a Google-made console still in the works. Google's parent company, Alphabet Inc., reported revenue of $110.85 billion in 2017 but the majority of this comes from advertising.

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More recently, Google is said to have been working on its own console and controller. Yeti is being developed by two Google hardware execs, Mario Queiroz, VP of product management, and Majd Bakar, VP of engineering, so it's likely there may be a console of some sort.

The idea is that with today's faster internet speeds, Google could host games on servers in the cloud and send graphical data to an individual, thereby significantly reducing the amount of computing power a person would need to have if they tried to do the same thing locally. The tradeoff is that it puts a big strain on your Internet service and the provider's infrastructure, since every video frame and every button press has to be streamed over the Internet with minimal lag. Harrison reports to Google's SVP of Hardware, Rick Osterloh, which all suggests some kind of Google gaming hardware plan may be in the works. However, Google did just hire Phil Harrison, a man who spent 15 years as an executive in Sony's Playstation division and three years in Microsoft's Xbox division.

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