This news comes courtesy of the Xbox Wire, with Microsoft mentioning that this particular milestone for PlayerUnknown's Battlegrounds was achieved "through the end of 2017".
Cheating in PUBG has become rampant, and players are now demanding to region lock China as the solution to the problem. While the Xbox One port is notably still in its early stages of development, the disappointment among console gamers is understandable considering the hype built around the game back when it was still exclusive on PC.
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A few weeks ago following its 1.0 launch on Steam it was revealed that PUBG crossed 30 million total players across both Xbox One and PC. These noticeable gains have given some fans confidence that the developer will get close to a steady 30 frames per second across all Xbox One platforms. Keep in mind that the three million player count doesn't represent sales because Xbox One owners tend to game share and play with friends on the same console. Players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground that eventually forces players into a shrinking safe area as they engage in a tense and spectacular fight to the death. Not only is it more content at no additional charge, but I've found during my PC play that the map is better optimized for higher and more consistent framerates.
Massive 8km x 8km World: Players begin as weak survivors and develop into powerful soldiers on a massive, deserted island set in Eastern Europe.
PlayerUnknown's Battlegrounds is available now for Xbox One priced $29.99/£24.99. Some players are having trouble finding Squad games with people that speak their language and are being paired with Chinese players, which doesn't sound like a very enjoyable experience at all.